Snack Attack on Terra Magna
This is a Playable Moment Prototype for an Action RPG taking place in the far future.
You arrive on the outskirts of Snacko HQ determined to find the answer to the one question burning in your mind: Where are the ChocoSnackos? The answers lie inside the HQ building, but to get there you must outsmart or overpower Snacko Security.
USEFUL INFO
Left Click = Move/Inspect/Attack
I = Inventory
* in the Inventory you can either drag items to the correct equipment slot or you can double click on equippable items to auto insert them to the correct slot.
The overall game core was built following the Intermediate RPG GameDev.TV courses on Udemy.
The Inspect / Dialogue was created using YarnSpinner.
All assets are from Synty Studios.
There are few other assets like the music and game icons that I purchased on the Unity Asset Store.
I'm including all this information in case any other devs are curious, because I always wonder about that stuff.
KNOWN FUNKY STUFF TO BE FIXED
- Weird Player turning sometimes.
- Player will slide during attack animation towards move location.
- I'm sure there's other stuff and if you find something funky, PLEASE let me know!
Thank you for your time and I really hope that you find some enjoyment in this brief brief brief playable moment.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Nick Pettigrew |
Genre | Role Playing |
Made with | Unity |
Tags | 3D, Action RPG, Cyberpunk, demo, Unity, yarnspinner |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
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